Post by Melkior on Dec 7, 2012 23:41:45 GMT -5
Server Name: Arenthyor
Direct Connect IP: 108.50.163.229:5121 (updated 2013/2/5)
If the IP changes, it will always be current on our website: www.arenthyor.com where you can also download the haks.
Lore
An age and more has passed since the "Riftening" that tore the world in two. Life, changed as it was, has moved on. What was catastrophic then is only tragic history to most now.
The world has changed...
Elves and other fey retreated from the land to their mysterious island homeland just prior to the cataclysm and are now rarely seen by those they left behind. For the best, most would say. Even after an age, distrust and hostility still run deep against the ancient race. In the wake of the Elflight and subsequent Riftening, those unlucky enough to survive suffered a hardscrabble existence and are only now beginning to build civilizations of their own while the once proud elven cities lie in rubble and ruin.
The land has changed...
A horrific scar, known as the Great Rift, serves as a reminder of the day when everything that was became no more. The wound divided the continent in twain. Survivors mostly fled to the new eastern continent, known as Arenthyor, abandoning to utter chaos that which became known as the Veiled Lands in the west. These days, rumors of beasts which existed only in nightmare and myth before, are now common campfire talk.
Magic has changed...
Once the sole province of the land's fey stewards, magic has been rediscovered by the "lesser" races. However, the wounding of the land that caused the Great Rift also wounded the arcane energy of the land. Magic has become unpredictable - it can stutter and die or spin out of control without warning.
Destinies have changed...
From the ruins of the old world, new powers rise. Serving the light or the dark, the lure of Destiny drives opportunistic adventurers to brave the capricious Fates and roll the dice with their lives while the gods themselves watch in eager anticipation.
Win or lose, the fate of the new age of Arenthyor rests on the scales of destiny. Waxing or waning. Rising or falling. Ascending or descending.
How will you change Arenythor? Better yet, how will Arenthyor change you?
Server Features:
Shape the World - Your roleplay can help determine how the world changes, looks, and expands.
Destiny System - Choose a destiny for your PC using Arenthyor's unique destiny system and fulfill your dreams!
Dynamic Alignment, Racial, and Deity System
Randomized Dungeons
Unique Bosses
Earn Accolades
Over 1,700 monsters
Over 60 Playable Subraces
Player owned guilds and leadership
Persistent Inventory and Banking
Item Creation and Enchantment
Unique Languages
Ridable Horses, Jousting, and so much more...
Direct Connect IP: 108.50.163.229:5121 (updated 2013/2/5)
If the IP changes, it will always be current on our website: www.arenthyor.com where you can also download the haks.
Lore
An age and more has passed since the "Riftening" that tore the world in two. Life, changed as it was, has moved on. What was catastrophic then is only tragic history to most now.
The world has changed...
Elves and other fey retreated from the land to their mysterious island homeland just prior to the cataclysm and are now rarely seen by those they left behind. For the best, most would say. Even after an age, distrust and hostility still run deep against the ancient race. In the wake of the Elflight and subsequent Riftening, those unlucky enough to survive suffered a hardscrabble existence and are only now beginning to build civilizations of their own while the once proud elven cities lie in rubble and ruin.
The land has changed...
A horrific scar, known as the Great Rift, serves as a reminder of the day when everything that was became no more. The wound divided the continent in twain. Survivors mostly fled to the new eastern continent, known as Arenthyor, abandoning to utter chaos that which became known as the Veiled Lands in the west. These days, rumors of beasts which existed only in nightmare and myth before, are now common campfire talk.
Magic has changed...
Once the sole province of the land's fey stewards, magic has been rediscovered by the "lesser" races. However, the wounding of the land that caused the Great Rift also wounded the arcane energy of the land. Magic has become unpredictable - it can stutter and die or spin out of control without warning.
Destinies have changed...
From the ruins of the old world, new powers rise. Serving the light or the dark, the lure of Destiny drives opportunistic adventurers to brave the capricious Fates and roll the dice with their lives while the gods themselves watch in eager anticipation.
Win or lose, the fate of the new age of Arenthyor rests on the scales of destiny. Waxing or waning. Rising or falling. Ascending or descending.
How will you change Arenythor? Better yet, how will Arenthyor change you?
Server Features:
Shape the World - Your roleplay can help determine how the world changes, looks, and expands.
Destiny System - Choose a destiny for your PC using Arenthyor's unique destiny system and fulfill your dreams!
Dynamic Alignment, Racial, and Deity System
Randomized Dungeons
Unique Bosses
Earn Accolades
Over 1,700 monsters
Over 60 Playable Subraces
Player owned guilds and leadership
Persistent Inventory and Banking
Item Creation and Enchantment
Unique Languages
Ridable Horses, Jousting, and so much more...