Post by Melkior on Dec 8, 2012 9:21:14 GMT -5
How players can find the IP address: dasaria.dyndns-server.com
www.dasaria.net/forums
Dasaria II is a human-centric, medium-magic roleplay and story-driven persistent world set in a unique, wholly-original Dungeons & Dragons milieu. Dasaria is a collaborative gameworld adapted from a long-running pen-and-paper campaign, driven from the creativity of our Storyline DMs and players alike. Players can locate our game world under GameSpy's Roleplay category or direct-connect to dasaria.dyndns-server.com
Dasaria is aimed at mature players of all ages. We expect our players to act as stewards of the gameworld and their fellow players, especially if their characters are in opposition.
We provide an environment where roleplay and in-character realism are encouraged. There is however, plenty of action to be had.
Dasaria is a medium-magic world, in which plain steel in capable hands can still shape the destiny of an Empire.
We are a full PvP server for roleplay and realism opportunities. The ONLY excuse for PvP is a legitimate roleplayed conflict.
Dasaria uses the Hardcore difficulty setting; Monsters do full damage and careless actions can harm your allies. Combat can be difficult for some characters and many dungeons are not intended to be soloed.
Dasaria has an experience cap of 191,500. As such, ECL races cannot reach level 20.
There is an experience and gold loss penalty for utilizing the respawner. There is no level loss or negative experience, except at level 20.
You do not need any of NWN2's expansions to play on Dasaria. We support all client versions of the game simultaneously
The Administrators of Dasaria take a very dim view towards ill-behaved persons (cheaters, griefers, player or NPC-killers, out-of-character pickpockets, rapists, etc)
You begin your journey at level one with no gold or possessions, only your wits, and limitless adventure before you
Our campaign begins fifty years after the "good guys" lost. Characters begin their journey in the bustling port city of Cear, on the far reaches of the lands now occupied by the powerful and oppressive Varanite Empire. Most of the vestiges of the Old Kingdom are all but forgotten now -- or driven underground. But all is not well in this Empire of Red and Gold. While the land's new masters grew complacent, a long-forgotten threat was stirring in the darkness, plotting its revenge. Now its fury is released on the lands, caring not for political or religious ideals. dasaria.net
Dungeon Master: DM Wired
www.dasaria.net/forums
Dasaria II is a human-centric, medium-magic roleplay and story-driven persistent world set in a unique, wholly-original Dungeons & Dragons milieu. Dasaria is a collaborative gameworld adapted from a long-running pen-and-paper campaign, driven from the creativity of our Storyline DMs and players alike. Players can locate our game world under GameSpy's Roleplay category or direct-connect to dasaria.dyndns-server.com
Dasaria is aimed at mature players of all ages. We expect our players to act as stewards of the gameworld and their fellow players, especially if their characters are in opposition.
We provide an environment where roleplay and in-character realism are encouraged. There is however, plenty of action to be had.
Dasaria is a medium-magic world, in which plain steel in capable hands can still shape the destiny of an Empire.
We are a full PvP server for roleplay and realism opportunities. The ONLY excuse for PvP is a legitimate roleplayed conflict.
Dasaria uses the Hardcore difficulty setting; Monsters do full damage and careless actions can harm your allies. Combat can be difficult for some characters and many dungeons are not intended to be soloed.
Dasaria has an experience cap of 191,500. As such, ECL races cannot reach level 20.
There is an experience and gold loss penalty for utilizing the respawner. There is no level loss or negative experience, except at level 20.
You do not need any of NWN2's expansions to play on Dasaria. We support all client versions of the game simultaneously
The Administrators of Dasaria take a very dim view towards ill-behaved persons (cheaters, griefers, player or NPC-killers, out-of-character pickpockets, rapists, etc)
You begin your journey at level one with no gold or possessions, only your wits, and limitless adventure before you
Our campaign begins fifty years after the "good guys" lost. Characters begin their journey in the bustling port city of Cear, on the far reaches of the lands now occupied by the powerful and oppressive Varanite Empire. Most of the vestiges of the Old Kingdom are all but forgotten now -- or driven underground. But all is not well in this Empire of Red and Gold. While the land's new masters grew complacent, a long-forgotten threat was stirring in the darkness, plotting its revenge. Now its fury is released on the lands, caring not for political or religious ideals. dasaria.net
Dungeon Master: DM Wired